Studies Related to Emotion
Gaming Behaviours And Social Versus Non-Social Emotion
Western Interdisciplinary Research Building (WIRB)
Video games are more popular than ever, which has led to questions about how frequent gaming affects the way people feel and connect with others. For a small group of gamers, gaming can become a problem that causes stress and interferes with their social lives. In this study, we are interested in whether the amount of time people spend playing video games is related to how they react to emotional videos, both in how they feel and in how their bodies respond.
Healthy Adults
Aged 18-45
Fluent in English
Salient Sounds in Virtual Environments
Western Interdisciplinary Research Building (WIRB)
Emotional stimuli, such as hearing a person in distress or joyous laughter, are not only perceived more rapidly and vividly compared to neutral stimuli, but may also enhance our sensory experiences. This study explores how emotionally charged sounds impact our spatial abilities. We are interested in how activation of emotion and attention systems may enhance our ability to locate where emotional sounds are coming from, compared to everyday noises.
Adults 18 to 45 years old
Right handed
Healthy volunteers
Mood and Eating Patterns in Adults
Western Interdisciplinary Research Building (WIRB)
Do you struggle with out of control eating episodes? The PEAR Lab is looking for female volunteers (aged 18-50 years) who engage in binge eating to participate in a study on mood and eating behaviours.
Females
Adults 18 to 50 years old
Healthy Volunteers including those who Engage in Binge Eating
Heading 2
test line
