Studies Related to Emotion

Gaming Behaviours And Social Versus Non-Social Emotion

map-marker.pngWestern Interdisciplinary Research Building (WIRB)

Video games are more popular than ever, which has led to questions about how frequent gaming affects the way people feel and connect with others. For a small group of gamers, gaming can become a problem that causes stress and interferes with their social lives. In this study, we are interested in whether the amount of time people spend playing video games is related to how they react to emotional videos, both in how they feel and in how their bodies respond.

Healthy Adults

Aged 18-45

Fluent in English

 

Salient Sounds in Virtual Environments

map-marker.pngWestern Interdisciplinary Research Building (WIRB)

Emotional stimuli, such as hearing a person in distress or joyous laughter, are not only perceived more rapidly and vividly compared to neutral stimuli, but may also enhance our sensory experiences. This study explores how emotionally charged sounds impact our spatial abilities. We are interested in how activation of emotion and attention systems may enhance our ability to locate where emotional sounds are coming from, compared to everyday noises.


Adults 18 to 45 years old

Right handed

Healthy volunteers

 

Mood and Eating Patterns in Adults

map-marker.pngWestern Interdisciplinary Research Building (WIRB)

Do you struggle with out of control eating episodes? The PEAR Lab is looking for female volunteers (aged 18-50 years) who engage in binge eating to participate in a study on mood and eating behaviours.

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Females

Adults 18 to 50 years old

Healthy Volunteers including those who Engage in Binge Eating